Codex
A collection of various roleplaying procedures from Pax Dei
Alchemy Codex
A collection of roleplaying alchemy concoctions, that do not exists in the game but are preformed for roleplaying purposes
Alchemy Codex
Memory Tonic
The procedure for creating a memory tonic, as preformed in-game.
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Chew, High Mallow (Helps with memory)
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Drink, Mustard Tea (Awakens senses)
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Smell, Elegant Stinkhorn Extract (Awakens senses) Might induce lightheadedness
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Drink, “Memory” Tonic (Health Tonic)
After completing the above, you might want to have them sit down.
If needed they can eat some bread to help absorb, if the above was to potent or intense.
For best results after the above, rest in BloodHaven's Spa. It is said to have healing properties.
!!BEWARE!! MAY INDUCE TERRIBLY VIVID NIGHTMARES!!
Effects Codex
A collection of roleplaying effects, that do not exists in the game but are encountered for roleplaying purposes
Effects Codex
Veilwhispers
Mental Effect:
The Veil left behind faint whispers in the minds of those who survived it.
These whispers speak in fragmented phrases, offering cryptic warnings or dredging up painful memories.
Occasionally, the whispers grow louder in moments of stress or when near Veil-corrupted objects or creatures.
RP Hooks:
Players can roleplay moments of doubt or hesitation when the whispers grow overwhelming.
Characters might form bonds over shared experiences of the whispers, seeking solace or interpreting the messages as divine guidance.
Rituals Codex
A collection of roleplay rituals as they were performed by players in Pax Dei
Rituals Codex
Luminous Vigil
Coming soon...